Using Win32 functions in Visual FoxPro Image Gallery
Bitmap
..msdn
AlphaBlend
BitBlt
CreateCompatibleBitmap
CreateDIBSection
GetDIBits
GradientFill
LoadBitmap
StretchBlt
StretchDIBits
Code examples:
Copying picture of the active form to the Clipboard using Enhanced Metafile API functions
Displaying animated images on FoxPro form with BitBlt and StretchBlt functions
Drawing Windows predefined bitmaps using the LoadBitmap functions
GDI+: copying to the Clipboard (a) image of active FoxPro window/form, (b) image file
GDI+: how to make VFP controls visually shake and shudder
GDI+: saving image of FoxPro form to graphics file (BMP, GIF, JPG, PNG, TIF)
GDI+: sending image of FoxPro form to printer
How to copy the image of a form to the Clipboard using Bitmap API functions
How to make a VFP form fading out when released (GDI version)
How to make a VFP form fading out when released (GDI+ version)
How to print FoxPro form
How to print FoxPro form -- II
How to put a horizontal text scrolling on the form (a news line)
How to put a vertical text scrolling on the form (a movie cast)
Placing an arbitrary rectangular area of main VFP window on the Clipboard
Splash Screen for the VFP application
Storing screen shot of a form to bitmap file
Storing screen shot of a form to enhanced metafile (*.emf)
Using the LoadImage function to have a bitmap file loaded and displayed on VFP main window
Using the LoadImage function to have a bitmap file loaded and displayed on VFP main window

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Before you begin:
Make sure that the source file is a valid BMP file.

Check more examples:
  • Printing the image of a FoxPro form
  • Storing screen shot of a form to a BMP file
  • Storing clipboard contents to a BMP file
  • How to print a BMP file

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    2645 bytes  
    Created: 2001-12-10 18:19:31  
    Modified: 2011-12-10 09:20:22  
    Visits in 7 days: 232  
    Listed functions:
    BitBlt
    CreateCompatibleDC
    DeleteDC
    DeleteObject
    GetActiveWindow
    GetObject
    GetWindowDC
    LoadImage
    ReleaseDC
    SelectObject
    Printer friendly API declarations
    My comment:
    The LoadImage function, being supplied with a valid bitmap file name, loads this file into the corresponding Bitmap structures and returns a Bitmap handle.

    After that the handle can be used for displaying this Bitmap on various devices (the display, the available printers etc.) as well as for manipulating with its data using other Gdi32 functions.

    With little changes this code can be used for printing bitmap files.

    Notice that the image displayed on the main VFP form is not "fixed", as it is when the _SCREEN property used.
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