Using Win32 functions in Visual FoxPro Image Gallery
Device Context
..msdn
ChangeDisplaySettings
CreateCompatibleDC
CreateDC
DeleteDC
DeleteObject
EnumDisplayDevices
EnumDisplaySettings
GetDC
GetDeviceCaps
GetObject
GetObjectType
ReleaseDC
SelectObject
Code examples:
Bitmap Class for Visual FoxPro application
Configuring DEVMODE structure for a printer
Converting image file to .ICO file
Creating a device context for the specified printer
Displaying animated images on FoxPro form with BitBlt and StretchBlt functions
Displaying bitmap using the AlphaBlend function
Drawing Windows predefined bitmaps using the LoadBitmap functions
GDI+: printing image file
GDI+: sending image of FoxPro form to printer
How to convert a bitmap file to monochrome format (1 bpp)
How to copy the image of a form to the Clipboard using Bitmap API functions
How to make a VFP form fading out when released (GDI version)
How to print a bitmap file
How to print FoxPro form
How to print FoxPro form -- II
How to print picture stored in enhanced-format metafile (*.emf)
How to put a horizontal text scrolling on the form (a news line)
How to put a vertical text scrolling on the form (a movie cast)
Placing an arbitrary rectangular area of main VFP window on the Clipboard
Printing Image File, programmatically set print page orientation to landscape
Printing text with the Escape function
Retrieving graphic capabilities of default printer
Retrieving Printer Device Context using PrintDlg function
Splash Screen for the VFP application
Storing content of the Clipboard to a bitmap file
Storing screen shot of a form to bitmap file
Subclassing CommandButton control to create BackColor property
Using the LoadImage function to have a bitmap file loaded and displayed on VFP main window
Vertical Label control
Converting image file to .ICO file

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Before you begin:
This code sample shows how to load an image file (BMP, GIF, JPEG, PNG, TIFF), scale it and save as .ICO file. It creates a simple icon file containing one 32x32 icon in 32 bit per pixel format and assigns the new icon to the Icon property.

The code instantiates objects defined in custom GDI+ class. Download the class module first and save it in gdiplus.prg file.



See also:
  • How to extract icon resources from EXE or DLL and save them in image files
  • How to extract icon resources from EXE or DLL and save them in .ICO files
  • GDI+ function GdipCreateHICONFromBitmap

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    5525 bytes  
    Created: 2005-12-11 15:38:50  
    Modified: 2009-12-28 22:02:50  
    Visits in 7 days: 139  
    Listed functions:
    CreateCompatibleDC
    DeleteDC
    DeleteObject
    DestroyIcon
    GetDIBits
    GetIconInfo
    GetObject
    SelectObject
    Printer friendly API declarations
    My comment:
    As I can find, VFP supports only 16x16 and 32x32 icons. Also note that CLEAR RESOURCES is required in case an icon file is overwritten with new content while linked to the Icon property of a form or of the main VFP screen.

    * * *
    Worthy to read:
    Icons in Win32 by John Hornick, Microsoft Corp.

    * * *
    The bWidth and bHeight members of the ICONDIRENTRY structure occupy 1 byte each. This effectively restricts sizes of icons to 1..255 pixels range. While there are no other restrictions, common icon sizes include 16, 32, and 48 pixels square.

    Use GDI+ library to load an image file. If needed, scale it to a common icon size or to any size within 255 pixels.

    The GdipCreateHICONFromBitmap function creates HICON handle from the Bitmap GDI+ object. Use the GetIconInfo to obtain the ICONINFO structure, and the GetDIBits to retrieve the AND mask and XOR mask DIB bits.

    Calculate several other members of the ICONDIR, ICONDIRENTRY, BITMAPINFOHEADER and ICONIMAGE structures and save them to a .ICO file.

    * * *
    2007: .NET System.Drawing.Icon.Save method produces rather poor (should I say lousy) results, saving icons in something like 4 bpp format. Things might have changed since then.
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