Using Win32 functions in Visual FoxPro Image Gallery
Code examples:
GDI+: copying to the Clipboard (a) image of active FoxPro window/form, (b) image file
Adding and deleting Scheduled Tasks using NetScheduleJob API functions
Capturing keyboard activity of another application with the Raw Input API (VFP9)
Enumerating printer drivers installed
How to change display settings: screen resolution, screen refresh rate
Setting the date and time that a file was created
Windows Shell Icons displayed and exported to ICO files (Vista)
GDI+: Implementing image scrolling with inertia
Displaying dimmed window behind VFP top-level form
Using WM_COPYDATA for interprocess communication (VFP9)
How to display a user-defined icon in the MessageBox dialog
Extensible Storage Engine class library
How to convert a bitmap file to monochrome format (1 bpp)
Converting image file to .ICO file
How to detect if additional monitor is connected and active
Printing Image File, programmatically set print page orientation to landscape
Enumerating raw input devices attached to the system (keyboard, mouse, human interface device)
How to copy the image of a form to the Clipboard using Bitmap API functions
How to register custom Event Log source
How to display Windows On-Screen Keyboard
Moving shortcut to a specified position on the Windows Desktop
Using the NetMessageBufferSend to send messages on the network
Detecting changes in connections to removable drives (VFP9)
Obtaining names and positions for shortcuts located on the Windows Desktop
Using WM_COPYDATA for interprocess communication (VFP9)

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Before you begin:
An application sends the WM_COPYDATA message to pass data to another application running on the same PC.


The screen copy above shows a message sent from VFP to C# application. The MessageBox is invoked by C# form upon receiving the message.

See also:
  • Peer-to-peer LAN messenger built with Mailslot API functions
  • Using mailslots to send messages on the network
  • Using named pipes for interprocess communication
  • Using the NetMessageBufferSend to send messages on the network
  • How to create non-blocking Winsock server
  • using System;
    using System.Runtime.InteropServices;
    using System.Windows.Forms;
    //compile with /unsafe
    
    namespace CopyDataInterop
    {
        public partial class Form1 : Form
        {
            public const int WM_COPYDATA = 0x004a;
    
            [StructLayout(LayoutKind.Sequential)]
            public struct COPYDATASTRUCT
            {
                [MarshalAs(UnmanagedType.I4)]
                public int dwData;
                [MarshalAs(UnmanagedType.I4)]
                public int cbData;
                [MarshalAs(UnmanagedType.SysInt)]
                public IntPtr lpData;
            }
    
            public Form1()
            {
                InitializeComponent();
                this.Text = "HWND " + this.Handle.ToString();
            }
    
            unsafe protected override void WndProc(ref Message message)
            {
                if (message.Msg == WM_COPYDATA)
                {
                    COPYDATASTRUCT data = (COPYDATASTRUCT)
                        message.GetLParam(typeof(COPYDATASTRUCT));
    
                    string str = new string((char*)(data.lpData), 
                        0, data.cbData/2);
    
                    MessageBox.Show(str, "Data received", 
                        MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
                }
                base.WndProc(ref message);
            }
    
            unsafe private void SendString()
            {
                string s = this.textBox2.Text;
                IntPtr lpData = Marshal.StringToHGlobalUni(s);
    
                COPYDATASTRUCT data = new COPYDATASTRUCT();
                data.dwData = 0;
                data.cbData = s.Length * 2;
                data.lpData = lpData;
    
                IntPtr lpStruct = Marshal.AllocHGlobal(
                    Marshal.SizeOf(data));
    
                Marshal.StructureToPtr(data, lpStruct, false);
    
                int hTarget = Convert.ToInt32(textBox1.Text);
    
                SendMessage(hTarget, WM_COPYDATA, 
                    this.Handle, lpStruct);
            }
    
            private void button1_Click(object sender, EventArgs e)
            {
                SendString();
            }
    
            [DllImport("User32.dll")]
            private static extern bool SendMessage(int hWnd,
                int wMsg, IntPtr wParam, IntPtr lParam);
    
        }
    }
    

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    2220 bytes  
    Created: 2008-03-28 13:32:01  
    Modified: 2008-04-03 11:52:28  
    Visits in 7 days: 220  
    Listed functions:
    CallWindowProc
    GetWindowLong
    GlobalAlloc
    GlobalFree
    GlobalSize
    SendMessage
    Printer friendly API declarations
    My comment:
    The forms belonging to different VFP sessions (different processes) can exchange data in the same way. The window handle stays global through the Windows session.

    The C# and VFP versions of this code sample are functionally identical. That allows exchanging data between .NET and VFP forms (applications).

    In real life situation, prior to exchanging data the forms must have exchanged their window handles. That can be arranged by each form broadcasting a specific message that the other forms would recognize and respond. The FindWindow API is another option.

    * * *
    Comparing to other ways of interprocess communication (named pipes, mailslots, Winsock) the WM_COPYDATA has a certain edge: no need to implement any listening part. The OS does it for you.

    * * *
    http://blogs.msdn.com/oldnewthing/archive/2003/12/11/56043.aspx
    if you need to pass more than 32767 characters of information to a child process, you`ll have to use something other than the command line.
    * * *
    Articles:
  • Interprocess Communications chapter on MSDN.
  • Foxpro Advisor Exchange Data Between Applications with Visual FoxPro 9 by Christof Wollenhaupt (recommended).
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