Using Win32 functions in Visual FoxPro Image Gallery
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Custom HttpRequest class (WinHTTP)
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How to display Windows On-Screen Keyboard

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Before you begin:

For data entry, instead of relying on the physical keyboard, user may choose using Windows On-Screen Keyboard instead. This virtual keyboard gives access to all standard keys.

On-Screen Keyboard executable file, osk.exe, resides in System32 directory. Note that on 64-bit systems this file cannot be launched from 32-bit process. "File System Redirector" article on MSDN explains why:
32-bit applications can access the native system directory by substituting %windir%\Sysnative for %windir%\System32. WOW64 recognizes Sysnative as a special alias used to indicate that the file system should not redirect the access.
#include "stdafx.h"
#include < windows.h >
#include < shlwapi.h >

void StartOnScreenKeyboard();

int _tmain(int argc, _TCHAR* argv[])
{
    StartOnScreenKeyboard();
    return 0;
}

void StartOnScreenKeyboard()
{
    const char* oskPath = "osk.exe";

    char* winDirPath = (char*)calloc(MAX_PATH, 1);
    GetEnvironmentVariable("WINDIR", winDirPath, MAX_PATH);
    if (!winDirPath) return;

    char* sysDirPath = (char*)calloc(MAX_PATH, 1);
    char* targetPath = (char*)calloc(MAX_PATH, 1);

    PathCombine(targetPath, winDirPath, "sysnative");
    PathCombine(targetPath, targetPath, oskPath);

    if (!PathFileExists(targetPath))
    {
        GetSystemDirectory(sysDirPath, MAX_PATH);
        PathCombine(targetPath, sysDirPath, oskPath);
    }

    free(sysDirPath);
    free(winDirPath);

    if (PathFileExists(targetPath))
    {
        ShellExecute(
            (HWND)0, 
            "open", 
            targetPath, 
            NULL, 
            NULL, 
            SW_NORMAL);
    }

    free(targetPath);
}

User rating: 7.5/10 (4 votes)
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943 bytes  
Created: 2012-02-18 22:46:23  
Modified: 2015-10-28 09:36:34  
Visits in 7 days: 111  
Listed functions:
GetSystemDirectory
PathCombine
ShellExecute
Printer friendly API declarations
My comment:

On-Screen Keyboard`s window class name is "OSKMainClass". Knowing this, a VFP application can test the visibility of the On-Screen Keyboard by calling the FindWindow. By calling the SetWindowPos or similar API function, the virtual keyboard can be shown, hidden, or positioned at a specified point on the screen.
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