Using Win32 functions in Visual FoxPro Image Gallery
Code examples:
Custom GDI+ class
Splash Screen for the VFP application
Displaying dimmed window behind VFP top-level form
Subclassing CommandButton control to create BackColor property
Vertical Label control
Storing content of the Clipboard to a bitmap file
How to make a VFP form fading out when released (GDI version)
How to put a vertical text scrolling on the form (a movie cast)
Printing text with the Escape function
How to play AVI file on the _screen
How to put a horizontal text scrolling on the form (a news line, marquee)
Storing screen shot of a form to bitmap file
Enumerating devices installed on the local machine
Bitmap Class for Visual FoxPro application
Custom FTP Class for Visual FoxPro application
Playing WAV sounds simultaneously
Enumerating Processes -- WinNT
Passing data records between VFP applications via the Clipboard
How to view icons stored in executable files (Icon Viewer) - II
Monitoring clipboard content changes (VFP9)
Obtaining names and positions for shortcuts located on the Windows Desktop
Copying picture of the active form to the Clipboard using Enhanced Metafile API functions
CryptoAPI: Collection of Providers class
GDI+: Implementing image scrolling with inertia
Storing the environment strings in cursor

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See also:
  • One more way to retrieve environment strings
  • Creating INI file and adding strings to it
  • Reading and setting Environment variables

  • using System;
    using System.Collections;
    using System.Collections.Generic;
    
    namespace ConsoleApplication1
    {
        partial class Program
        {
            static int CompareDictionaryEntries(
                DictionaryEntry d1, DictionaryEntry d2)
            {
                return d1.Key.ToString()
                    .CompareTo(d2.Key.ToString());
            }
    
            static void ListEnvironmentVariables()
            {
                //get all environment variables
                //into unsorted list
                IDictionary evarList =
                    Environment.GetEnvironmentVariables();
    
                //create sortable list
                List < DictionaryEntry > evarListSorted = 
                    new List < DictionaryEntry > ();
    
                //copy entries between lists
                foreach (DictionaryEntry de in evarList)
                {
                    evarListSorted.Add(de);
                }
    
                //sort by keys
                evarListSorted.Sort(CompareDictionaryEntries);
    
                foreach (DictionaryEntry de in evarListSorted)
                {
                    Console.WriteLine("{0}={1}", 
                        de.Key, de.Value);
                }
            }
        }
    }
    

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    1187 bytes  
    Created: 2001-08-04 12:00:00  
    Modified: 2011-12-10 09:20:22  
    Visits in 7 days: 135  
    Listed functions:
    FreeEnvironmentStrings
    GetEnvironmentStrings
    GlobalSize
    Printer friendly API declarations
    My comment:
    This way you get all environment variables, so you dont need to provide their names as with the GetEnv() function.
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