HINSTANCE hInstance, // handle to application instance
LPCTSTR lpBitmapName // name of bitmap resource);
DECLAREINTEGER LoadBitmap IN user32;
[in] Handle to the instance of the module whose executable file contains the bitmap to be loaded.
[in] Pointer to a null-terminated string that contains the name of the bitmap resource to be loaded.
If the function succeeds, the return value is the handle to the specified bitmap. Otherwise, the return value is NULL.
The application must call the DeleteObject function to delete each bitmap handle returned by the LoadBitmap function.
LoadBitmap creates a compatible bitmap of the display, which cannot be selected to a printer. To load a bitmap that you can select to a printer, call LoadImage and specify LR_CREATEDIBSECTION to create a DIB section. A DIB section can be selected to any device.