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BeginUpdateResource
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The BeginUpdateResource function returns a handle that can be used by the UpdateResource function to add, delete, or replace resources in an executable file. |
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CopyImage
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Creates a new image (icon, cursor, or bitmap) and copies the attributes of the specified image to the new one. If necessary, the function stretches the bits to fit the desired size of the new image. |
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EndUpdateResource
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The EndUpdateResource function ends a resource update in an executable file. |
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FindResource
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The FindResource function determines the location of a resource with the specified type and name in the specified module. |
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LoadImage
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The LoadImage function loads an icon, cursor, animated cursor, or bitmap. |
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LoadResource
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The LoadResource function loads the specified resource into global memory. |
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LoadString
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Loads a string resource from the executable file associated with a specified module, copies the string into a buffer, and appends a terminating null character. |
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LockResource
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The LockResource function locks the specified resource in memory. |
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SizeofResource
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The SizeofResource function returns the size, in bytes, of the specified resource. |
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UpdateResource
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The UpdateResource function adds, deletes, or replaces a resource in an executable file. |
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